Apps for
3D modeling

Windows 10/11, macOS 26+, Linux and any modern browser — one download each, nothing bundled.

The collection

A rich suite of tools that provide an exceptional developer experience

Files & Data 2

Open it, decode it, get on with your day.

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3D & Audio 2

Look at it. Listen to it. On your machine, not in a browser tab.

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Developer tools 2

For people who ship, and for the agents helping them.

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Productivity 1

One click away, all day.

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Crafted, curated code

Solutions that do their job well, reasonably tiny code that's been tightly scoped for high value use cases first.

Privacy first

No ads, no telemetry, no data sharing.

Open source software

Every app is free to download and use, and its full source is public on GitHub. Thoughtful contributions welcome.

Fast and efficent

Code is carefully reviewed for performance optimizations

FAQ

What is binbuf?

binbuf is a small collection of free, open-source apps for Windows, macOS, Linux and the web. Each one does a single job, runs on your own machine, and never asks you to sign up.

Are the apps free?

Yes. Every app is free to download and use, with no accounts, trials or upsells. The source for each project is public on GitHub, and its license — MIT, Apache-2.0 or GPL-3.0 — is stated in the repository.

Do the apps collect data or upload my files?

No. There are no accounts, no analytics and no telemetry, and nothing you open, decode or render is uploaded. Your files and data stay on your own machine.

Which platforms are supported?

Each app targets its own platforms — Windows, macOS, Linux or the browser — and lists the exact requirement on its download page.

Why do Windows and macOS warn about the downloads?

Most releases are not code-signed yet, so SmartScreen and Gatekeeper add an extra prompt the first time you run one. Each project documents the safe way through in its GitHub repository — usually a SHA-256 checksum on Windows or a one-line Terminal command on macOS. Code signing is on the roadmap.

Can I build the apps, or contribute?

Yes. Each project keeps its source, build instructions and issue tracker in its own GitHub repository — open the one for the app you are interested in to build it, report a problem or send a pull request.